Thursday, October 18, 2007

Halo 2


The story of Halo 2 is told through in-game dialogue as well as cutscenes; the back-story to the game can be found in the game manual. Taking place shortly after the events of the novel Halo: First Strike, the game opens with the judgment and torture of a former Covenant Elite Commander, who is being punished by his fellow Covenant for failing to stop the destruction of the ringworld Halo during the events of Halo: Combat Evolved. This is juxtaposed with the recognition ceremony of the humans Master Chief and Sergeant Major A.J. Johnson receiving awards aboard Cairo Station, a MAC gun platform orbiting Earth, alongside Commander Miranda Keyes. It is revealed that the Covenant's interest in Halo lies in the belief that the activation of Halo would bring about the "Great Journey", which would allow them to follow the ancient Forerunners to the "divine beyond".
Soon after the commencement of
Master Chief's ceremony, a Covenant fleet jumps out of slipspace near Earth. The Covenant proceeds to send boarding parties towards a battle cluster of MAC stations. These boarding parties are secretly carrying explosives designed to take out the MAC (Magnetic Accelerator Cannon) guns that protect Earth from attack.Master Chief finds and disarms a bomb located on Cairo Station with the help of Cortana, while the flagship of the Covenant fleet speeds past Earth's defenses and heads toward Earth itself. Master Chief and Cortana join the UNSC ship In Amber Clad, which is en route to New Mombasa to deal with the Covenant flagship.
Before reaching New Mombasa, Cortana decodes transmissions revealing that the flagship carries the
High Prophet of Regret, an important Covenant figure. The UNSC successfully repels the Covenant invasion force with the help of Master Chief, and the Covenant ship begins preparations for a slipspace jump to an unknown destination. The ship makes the jump, and the city is destroyed in the shockwave. To avoid destruction, In Amber Clad follows and discovers a second Halo installation dubbed "Delta Halo". Despite the Covenant's own ideas about the rings, Master Chief and the crew of the Amber Clad know that the rings are actually weapons that if activated would wreak devastation on a galactic scale. Master Chief is sent to kill the High Prophet of Regret while Keyes attempts to secure the Index to prevent the activation of Delta Halo.
Meanwhile, the disgraced Covenant commander has been given a chance to redeem himself as the "Blade of the
Prophets", the Arbiter. His first mission is to silence a heretic who doubts the Prophets' teachings, in turn starting the Arbiter along a path which ultimately results in him doubting his own beliefs about Halo. Seeds of discord are further sown within the Covenant when the Prophets decide to grant the Brutes the job of protecting the Prophets instead of the traditionally favored Elites. During his missions, The Arbiter finally realizes the danger that the rings represent.

The Arbiter (left) and Master Chief, the game's protagonists, in the tentacles of Gravemind.
The Master Chief and the Arbiter meet upon the release of the
Flood, a race of parasitic creatures, from Delta Halo. A mysterious Flood creature called the Gravemind sends the Arbiter and Master Chief in separate directions to prevent The High Prophets from activating Delta Halo. Master Chief finds himself aboard the Covenant Holy City High Charity, a gargantuan space station, and pursues the remaining Prophets. During his mission, he finds himself in the middle of an erupting Covenant civil war between the Brutes and the Elites. After capturing In Amber Clad, the Flood, led by Gravemind, arrive at the city and begin to consume and infect the populace. The only remaining High Prophet, Truth, escapes on a Forerunner vessel hidden in the core of High Charity. The Master Chief stows away on board while Cortana stays behind in order to detonate the In Amber Clad's engine reactors to destroy Delta Halo and High Charity if the Brute Tartarus activates the ring. The Arbiter, with the help of fellow Elites, Avery Johnson, and Keyes, manage to stop the firing. However, the unexpected shutdown causes the ring to send a signal out to the other remaining Halos, sending them all into a "standby" mode so they can be remotely activated from the Ark.Meanwhile, the Forerunner ship that Master Chief has stowed away on approaches Earth. One of Earth's remaining orbital forces contacts him and asks what he is doing aboard the Forerunner ship. He replies, "Sir, finishing this fight," ending the game

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